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The Screenwriter's Column
PLOTTING A STORY NOT JUST TELLING ONE by Linda Cowgill
Synopsis:
Plot encompasses three important factors that when
understood will improve every aspect of a story.
For most people, the terms 'story' and 'plot' are
synonymous. People read a book or go to a movie and come away saying, 'What
a great story!' But the reason the book or film is so affecting is
generally because the story has a great plot. (Don't think I'm forgetting
about character and its importance to a great story. I'm including it in
plot as part of a well-told story.)
So What Exactly Is Plot?
In literature or drama, plot encompasses three
important factors.
- Arrangement of
Events
First, it refers to how events are arranged to achieve an
intended effect. (Webster defines 'plot' as 'a plan or scheme to accomplish
a purpose.') A plot is constructed to make a point, to reach a climax that
produces a specific result.
- Causality
Plot is not just 'A' happens, 'B'
happens and 'C' happens. It's 'A' happens and causes 'B' to result, which
in turn causes 'C' and so on. These cause-and-effect relationships between
scenes are instrumental in pushing the story action forward, as well as
developing the conflict and characterizations by illustrating the
consequences of events. (In this vein the adage 'character is plot' or
'character is fate' proves true. A well-defined character's personality
inexorably demands a specific resolution, one that at the end of the story
feels retrospectively inevitable. Great works of dramatic art achieve this
feeling of inevitably with regard to ALL the major dramatis personae.
Consider the fate of the major characters in stories such as Dangerous
Liaisons or Reflections in a Golden Eye. Individually they feel
psychologically real and, when meshed together, the climax feels
preordained.)
- Conflict
Dramatic conflict is the struggle
that grows out of the interplay of opposing forces (ideas, interests,
wills). Conflict creates tension and that awakens the audience's
instinctive desire to watch other people fight it out: we want to satisfy
the intellectual curiosity of knowing who wins, and to enjoy the
accompanying feelings of satisfaction, joy and/or Schadenfreude. But while
we are vicariously absorbed in the fight, we also want to understand the
nature of the conflict so our minds jump ahead, trying to make sense of it.
In the end, how we understand the resolution of the conflict is what makes
for a satisfying conclusion.
We might say this: plot is a series of interrelated
actions that progresses through a struggle of opposing forces to a climax
and resolution that defines the meaning of the work.
Plot Is Building To An Emotional Payoff
Plotting is the art of bringing your story to life.
Let's say you've worked out the perfect act one climax to your story. A
young man, Bernie, takes revenge on the man, Harry, who killed his father.
In scene nine Bernie goes to kill Harry but stops when he sees Harry give
five bucks to a street kid. That gets Bernie thinking maybe murder isn't
the way. Now your hero Bernie is conflicted by guilt ("Am I a coward for
not avenging dad's death?") and relief ("I didn't want to kill a man
anyway!"). Now you've created an internal obstacle that heightens the
drama. But your first act break calls for Harry's death.
So in scene ten Bernie goes to his dad's trailer in the
country and finds a dog his father owned dead. Bernie sees another aspect
of his dad's murder is how an innocent animal died of thirst or hunger.
Harry's murder of Bernie's dad is replayed in an emotional sense. The pain
of his father's death registers again with Bernie and he's now more
motivated to go and kill Harry. Not because a dog died, but because the
magnitude of Bernie's dad's death isn't really felt until Bernie has seen,
not merely learned, the ramifications of losing his father.
The point is that even a first act curtain needs to be
plotted for maximum emotional payoff. In a pitch meeting you might say,
'Bernie comes home from the army and avenges his dad's death by killing
Harry, which in turn gets Harry's gang to go after him.' But when it comes
to plotting the script, you can't use your turning point, the structural
point of the first act break, as an effective guide by itself. Story points
are the intermediate goals; plotting is what takes you there.
Plotting Is Tying Actions To Emotions
Extending one scene into several allows the emotional
weight hinted at in your outline to come to the foreground. We want the
audience to understand fully Bernie's pain. But it's also more realistic to
have Bernie cope with many feelings before deciding to act.
When characters demonstrate feelings the audience
shares in similar situations, the audience feels empathy for the
characters. We might not agree with or even like the character, but the
'common' reaction binds us at a human level. Nothing says we have to like
Bernie or agree with what he decides. But for us to believe what Bernie
does, we have to understand his feelings. Plots keep stories relatable. We
genuinely feel King Lear's pain and loss at the end of Shakespeare's play
without liking him one bit.
Not allowing for separate 'emotion-reaction' scenes is
a common mistake writers make in moving from outlines to scripts. In real
life, people need TIME to assess life-changing events. Reactions, feelings
can deluge us until a 'plan' emerges for how we'll deal with the 'event.'
In art, we must make sense of the emotional chaos that ensues when dramatic
episodes develop, but too often we just want to get on with the action of
the story. (Steven Sonderberg did this to great affect in his direction of
Erin Brokovich. He added small scenes where the heroine reflects on what's
just happened to her and her family. These brief moments, often only
seconds in duration, significantly added depth to what might have been a
more routine, MOW-style story.)
Plot Is The Ordering Of Emotions
Plot is more than an outline of events; it is also the
ordering of emotions. Emotions make stories more compelling,
illustrate motivations by creating emotional stakes, and make characters
appear more authentic. When the emotional side of a story is left out, or
only hinted at, characters feel less true and the story loses dimension.
"Real characters must be given a chance to reveal themselves, and we (the
audience) must be given a chance to observe the significant changes which
take place in them," Lajos Egri wrote in The Art of Dramatic Writing
seventy years ago. Plots pushed by action and not characters' emotions
manipulate the characters like puppets, making the audience less likely to
embrace them.
The best writers understand and use this in their
plotting to make their stories more gripping. They find the balance between
event and consequence and are able to weave the tapestry of action and
emotion, the elements of plot and character, to tell page-turning
stories.
We've all seen those maps of mountain ranges of the
Rockies or Himalayas with elevation points outlined for the highest peaks.
Think of those peaks as the main story points in your outline, the major
turning points you want to build to. But what those maps may not show are
the windy, harsh, wind-, snow- and ice-slapped paths that carry you up to
the precipice and down into the next valley of complications. Those paths
are the plot of your story, the route you must cover step-by-step to get to
your goals. Forging those paths is the only way you're getting to the
summit and back down again. And the goal really is making the trip, not
just looking down from the top -- that you can do from an airplane.
Plotting your story is really 'plodding' your story ('to work slowly and
steadily'). Story structure is a map, plotting is taking the trip.
Nightfall, avalanches, weather, and animals real and fanciful will try to
distract you, so set out well prepared. You can use a guru for story; for
plot, find a Gurkha.
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